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Fallout new vegas suggested quest order
Fallout new vegas suggested quest order





fallout new vegas suggested quest order fallout new vegas suggested quest order

  • What if you just attack the Children of Atom?.
  • The Trial of Brother Devin: Learning to Make Ware's Brew.
  • Living on the Edge: Help Citizens of Far Harbor.
  • Old Longfellow Likes and Dislikes - Info on the new companion in Far Harbor.
  • Should you Inform Other Factions of Acadia? (Spoilers).
  • Endings Guide: DiMA, Children of Atom and Far Harbor Faction Rewards and Options.
  • Where you Belong: Acadia, DiMA and Kasumi: How to handle a situation and find another magazine.
  • Walk in the Park - Getting to Acadia: Things to do in the town, Longfellow, and Unique Items.
  • Get Started: Far From Home - Getting to the town of Far Harbor.
  • Comment on the appropriate page if you have a tip to share with other readers.įallout 4 Far Harbor Guide to New Features in the DLC & How to Begin The journey to Far Harbor means taking a boat. There is much more to this DLC, it will just take time to write it all. I've written over a dozen in just a week and plan to continue. See a full list of guides on the Nuka World page.

    fallout new vegas suggested quest order

  • Faction Perks and New SPECIAL Ranks in Nuka World.
  • New - Nuka World Endings Guide - Options and Benefits.
  • For New Players - Read the walkthrough.
  • New - Scav Magazine - All locations and details.
  • New - A guide to making a Pistol/Gunslinger Build.
  • Or get bored and start a new character/rebuild my game to try new mods.I'm writing a Guide to Nuka World, piece by piece. Then freely travel the wastes between both areas until I just about finish all the DLCs. With the idea that at some point they decide they could come back to the CW's and change things there, and then I usually go right though to the end of Broken Steel. I usually want a change of pace, and new places to see. Those facts are how I rationalize the Lone Wanderer leaving the CW for a time, with no dad, no home to go back too, and a head injury, that may well be the reason they survived Benny's shot to the skull. Which leaves the Lone Wanderer/Courier with: a dead dad, kicked out of 101 again, and a pre-existing head injury. Start Point lookout though it's "main" quest, with the tribals, and then head to NV sometime after PL. The Main quest up too and then including Waters of Life, get Li and the team to the Citadel, get PA training (though most times i don't have any PA), and then Trouble on the Homefront. I always start on the DC side, so I tend to do the following: The various quests in Megaton, (Power of Atom, Wasteland Guide, Blood ties, and fixing the pipes.) any other quests I stumble into while exploring, usually things like "THOSE!", Tenpenytower and some AWOP quests. I tend to split the 2 wastelands up into sections.







    Fallout new vegas suggested quest order